Source audio material is aggressively scrambled and processed and then re-recorded to create
multiple iterations or recursions of chaotic sound manipulation. Eventually the initial audio
is devolved into a state where it loses most of its harmonic properties and becomes pure noise
as if the whole process burns itself out.
Locales (live stream)
A number of different soundscapes are constructed from tiny segments of recorded music and
then heavily altered by various independent and partly randomized processes to create different
textures. The listener is then continously guided through these different textures and given a chance
to hear each one evolve and stabilize.